SELENE
The industrialization of the moon has begun and it is your duty to supervise and manage the moon's resources. Serve all the needs of the demanding earth countries otherwise they will become hostiles. Win the allegiance of the majority of the countries peacefully or engage in offensive actions for one ideal: the independence of the moon. 
In this project I participated as a visual developer, focusing on the modules that form the Selenite cities, props and spaces where we interact with the characters as the offices of the counselors. and some Key arts, starting from an initial exploration stage to more updated versions of the game.
Key arts
Council Offices
Selene - Council office - Katherine
In game version - Ureal Engine
Selene - Council office - Castor
Selene Modules
Selene Modules initial explorations

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